The next chapter in my Blender series.
This one covers a workflow of converting grease pencil sketches/drawings into a real 3D geometry, which could be properly rendered and textured and also exported out of Blender.
This workflow allows staying very suggestive with your 3D modelling, which speeds up the whole process from sketch to the final renders.
Creating a 3D vehicle from a 2D sketch
Eevee real-time engine fundamentals
Creating a 3D creature from a 2D sketch
Suggesting details over the flat surface
Creating 3D foliage using flat drawings
Narrated video tutorials (2 hours)
Timelapse making-of`s (70 minutes)
Suitable for all levels. NOTE: It is not mandatory, but I highly recommend watching my previous blender tutorials, since this one doesn`t cover Grease Pencil basics.