Last month I decided to dive deeper into sculpting.
Still, a long way to go, but I feel satisfied.
I've been playing with VR sculpting in Medium and Gravity sketch and this is probably the closest it gets to traditional sculpting.
Not in terms of details, but in terms of the way you sculpt. Hopefully, at some point they will be able to figure out some sort of haptic feedback which will make VR sculpting even closer to the traditional feel.